Changes in respect to the style guide
WIP
This commit is contained in:
parent
4a004dcb8b
commit
002d97ee27
11 changed files with 319 additions and 189 deletions
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@ -3,62 +3,72 @@
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#include <cigui/utils/Vectors.hpp>
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namespace cig {
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enum class LayoutSizes : uint8_t {
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None = 0,
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Min,
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Max,
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Fixed,
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};
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namespace cig
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{
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enum class LayoutSizes : uint8_t
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{
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None = 0,
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Min,
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Max,
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Fixed,
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};
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enum class LayoutAlignment : uint8_t {
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None = 0,
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Left,
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Right,
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Top,
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Bottom,
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Center,
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};
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enum class LayoutAlignment : uint8_t
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{
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None = 0,
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Left,
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Right,
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Top,
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Bottom,
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Center,
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};
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enum class LayoutDirection : uint8_t {
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None = 0,
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LeftToRight,
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RightToLeft,
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TopToBottom,
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BottomToTop,
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};
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enum class LayoutDirection : uint8_t
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{
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None = 0,
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LeftToRight,
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RightToLeft,
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TopToBottom,
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BottomToTop,
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};
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enum class LayoutPosition : uint8_t {
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None = 0,
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Absolute,
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Left,
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Right,
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Top,
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Bottom,
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Center,
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};
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enum class LayoutPosition : uint8_t
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{
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None = 0,
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Absolute,
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Left,
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Right,
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Top,
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Bottom,
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Center,
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};
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struct Layout {
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struct {
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LayoutSizes rule = LayoutSizes::None;
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vec2f minSize = {0.f, 0.f};
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vec2f maxSize = {0.f, 0.f};
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} size;
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struct Layout
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{
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struct
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{
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LayoutSizes rule = LayoutSizes::None;
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vec2f minSize = {0.f, 0.f};
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vec2f maxSize = {0.f, 0.f};
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} size;
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struct {
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LayoutAlignment rule = LayoutAlignment::None;
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vec4f padding = {0.f, 0.f, 0.f, 0.f};
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vec4f margin = {0.f, 0.f, 0.f, 0.f};
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} alignment;
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struct
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{
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LayoutAlignment rule = LayoutAlignment::None;
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vec4f padding = {0.f, 0.f, 0.f, 0.f};
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vec4f margin = {0.f, 0.f, 0.f, 0.f};
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} alignment;
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struct {
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LayoutDirection rule = LayoutDirection::None;
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vec2f spacing = {0.f, 0.f};
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} direction;
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struct
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{
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LayoutDirection rule = LayoutDirection::None;
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vec2f spacing = {0.f, 0.f};
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} direction;
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struct {
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LayoutPosition rule = LayoutPosition::None;
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vec2f position = {0.f, 0.f};
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} position;
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};
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}
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struct
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{
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LayoutPosition rule = LayoutPosition::None;
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vec2f position = {0.f, 0.f};
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} position;
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};
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}
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@ -1,23 +1,23 @@
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#pragma once
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#include <sfml/Graphics.hpp>
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#include <memory>
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#include <stdexcept>
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namespace cig {
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class RenderCall {
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std::shared_ptr<sf::Drawable> drawable;
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sf::RenderStates states;
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namespace sf {
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class Drawable;
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class RenderTarget;
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struct RenderStates;
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}
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public:
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explicit RenderCall(const sf::RenderStates &rstates, sf::Drawable *ptr) : drawable(ptr), states(rstates) {
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if (!drawable) {
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throw std::runtime_error("RenderCall::RenderCall(): Drawable is null");
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}
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}
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namespace cig
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{
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class RenderCall
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{
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std::shared_ptr<sf::Drawable> drawable;
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sf::RenderStates states;
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void draw(sf::RenderTarget &target, const sf::RenderStates &rstates) const {
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target.draw(*drawable, rstates);
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}
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};
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}
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public:
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explicit RenderCall(const sf::RenderStates& rstates, sf::Drawable* ptr);
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void draw(sf::RenderTarget& target, const sf::RenderStates& rstates) const;
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};
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}
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@ -1,29 +1,24 @@
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#pragma once
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#pragma once
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#include <SFML/Graphics.hpp>
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#include <memory>
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#include <cigui/core/View.hpp>
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#include <cigui/core/RenderCall.hpp>
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namespace sf {
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class RenderTarget;
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class RenderStates;
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}
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namespace cig {
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class View;
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class RenderCall;
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class Renderer {
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public:
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explicit Renderer(View *_view) : view(_view) { view->draw(); }
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explicit Renderer(View *_view);
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std::unique_ptr<View> view;
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void update() const {
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if (view->update())
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view->draw();
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}
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void update() const;
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void render(sf::RenderTarget &target, const sf::RenderStates &states) const {
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auto lambda = [&target, &states](const RenderCall& renderCall) { renderCall.draw(target, states); };
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view->renderCalls().iterate(lambda);
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}
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void render(sf::RenderTarget &target, const sf::RenderStates &states) const;
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};
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}
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@ -1,14 +1,14 @@
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#pragma once
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#include <cigui/utils/List.hpp>
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#include <cigui/core/Layout.hpp>
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#include <cigui/core/RenderCall.hpp>
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#include <memory>
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#include <cigui/utils/List.hpp>
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#include <memory>
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namespace cig
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{
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class RenderCall;
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class View {
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protected:
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List<RenderCall> m_RenderCalls;
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@ -17,27 +17,12 @@ namespace cig
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public:
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virtual ~View() = default;
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[[nodiscard]] const List<RenderCall> &renderCalls() const { return m_RenderCalls; }
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[[nodiscard]] const List<RenderCall>& renderCalls() const;
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std::unique_ptr<View> content;
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virtual bool update() {
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if (content)
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return content->update();
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return false;
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}
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virtual bool update();
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void draw() {
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if (!m_RenderCalls.empty()) {
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m_RenderCalls.clear();
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}
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content = std::unique_ptr<View>(body());
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if (!content) {
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return;
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}
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content->draw();
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auto &contentRenderCalls = content->renderCalls();
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m_RenderCalls.expand(contentRenderCalls);
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}
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void draw();
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virtual View *body() = 0;
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};
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@ -2,6 +2,7 @@
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#include <functional>
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#include <memory>
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namespace cig
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{
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template <typename T, size_t growth_scalar = 1, size_t growth_summand = 3>
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@ -12,68 +13,36 @@ namespace cig
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size_t m_Capacity;
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protected:
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void reserve(const size_t capacity);
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void reserve(size_t capacity);
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public:
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explicit List(const size_t capacity = 3) : m_Capacity(capacity) { reserve(capacity); }
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explicit List(size_t capacity = 3);
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void own(T* data, const size_t size)
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{
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m_Data = data;
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m_Size = size;
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}
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void own(T* data, size_t size);
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void copy(T* data, const size_t size)
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{
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m_Data = std::make_unique<T[]>(size);
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std::copy(data, data + size, m_Data.get());
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m_Size = size;
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}
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void copy(T* data, size_t size);
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[[nodiscard]] size_t size() const { return m_Size; }
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[[nodiscard]] size_t size() const;
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T& operator[](size_t index) { return m_Data.get()[index]; }
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T& operator[](size_t index);
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const T& operator[](size_t index) const { return m_Data.get()[index]; }
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const T& operator[](size_t index) const;
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void need(const size_t additional_size)
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{
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if (m_Size + additional_size > m_Capacity)
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reserve(m_Capacity + additional_size);
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}
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void need(size_t additional_size);
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[[nodiscard]] bool empty() const { return m_Size == 0; }
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[[nodiscard]] bool empty() const;
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void clear() { m_Size = 0; }
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void clear();
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void push_back(const T& value)
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{
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if (m_Size >= m_Capacity)
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reserve(m_Capacity * growth_scalar + growth_summand);
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m_Data.get()[m_Size++] = value;
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}
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void push_back(const T& value);
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template <typename... Args>
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void emplace_back(Args&&... args)
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{
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if (m_Size >= m_Capacity)
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reserve(m_Capacity * growth_scalar + growth_summand);
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m_Data.get()[m_Size++] = T(std::forward<Args>(args)...);
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}
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void emplace_back(Args&&... args);
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void expand(const List<T>& other)
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{
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need(other.size());
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std::copy(other.m_Data.get(), other.m_Data.get() + other.size(), m_Data.get() + m_Size);
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m_Size += other.size();
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}
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void expand(const List<T>& other);
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template <typename Lambda>
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void iterate(Lambda&& lambda) const
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{
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for (size_t i = 0; i < m_Size; i++)
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lambda(m_Data.get()[i]);
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}
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void iterate(Lambda&& lambda) const;
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};
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}
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#include <cigui/utils/List.inl>
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@ -1,12 +1,13 @@
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#include <cigui/utils/List.hpp>
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#define __LIST_FUNC_DEFINE__(rtt) \
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#define LIST_FUNC_DEFINE(rtt) \
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template <typename T, size_t growth_scalar, size_t growth_summand> \
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rtt List<T, growth_scalar, growth_summand>
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namespace cig
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{
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__LIST_FUNC_DEFINE__(void)::reserve(const size_t capacity)
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LIST_FUNC_DEFINE(void)::reserve(const size_t capacity)
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{
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if (!m_Data)
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{
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@ -19,4 +20,68 @@ namespace cig
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m_Data = std::move(newData);
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m_Capacity = capacity;
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}
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LIST_FUNC_DEFINE()::List(const size_t capacity) : m_Capacity(capacity) { reserve(capacity); }
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LIST_FUNC_DEFINE(void)::own(T* data, const size_t size) {
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m_Data = data;
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m_Size = size;
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}
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LIST_FUNC_DEFINE(void)::copy(T* data, const size_t size) {
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m_Data = std::make_unique<T[]>(size);
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std::copy(data, data + size, m_Data.get());
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m_Size = size;
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}
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LIST_FUNC_DEFINE(size_t)::size() const {
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return m_Size;
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}
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LIST_FUNC_DEFINE(T &)::operator[](const size_t index) {
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return m_Data.get()[index];
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}
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LIST_FUNC_DEFINE(const T &)::operator[](const size_t index) const {
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return m_Data.get()[index];
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}
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LIST_FUNC_DEFINE(void)::need(const size_t additional_size) {
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if (m_Size + additional_size > m_Capacity)
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reserve(m_Capacity + additional_size);
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}
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LIST_FUNC_DEFINE(bool)::empty() const {
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return m_Size == 0;
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}
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LIST_FUNC_DEFINE(void)::clear() {
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m_Size = 0;
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}
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LIST_FUNC_DEFINE(void)::push_back(const T& value) {
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if (m_Size >= m_Capacity)
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reserve(m_Capacity * growth_scalar + growth_summand);
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m_Data.get()[m_Size++] = value;
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}
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LIST_FUNC_DEFINE(template <typename... Args> void)::emplace_back(Args&&... args) {
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if (m_Size >= m_Capacity)
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reserve(m_Capacity * growth_scalar + growth_summand);
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m_Data.get()[m_Size++] = T(std::forward<Args>(args)...);
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}
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LIST_FUNC_DEFINE(void)::expand(const List<T>& other) {
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need(other.size());
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std::copy(other.m_Data.get(), other.m_Data.get() + other.size(), m_Data.get() + m_Size);
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m_Size += other.size();
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}
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LIST_FUNC_DEFINE(template <typename Lambda> void)::iterate(Lambda&& lambda) const
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{
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for (size_t i = 0; i < m_Size; i++)
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lambda(m_Data.get()[i]);
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}
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}
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#undef LIST_FUNC_DEFINE
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@ -1,7 +1,10 @@
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#pragma once
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#include <cigui/config.h>
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#include <stdint.h>
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#define TYPEDEF_VECTOR(NAME, T, N, s) typedef NAME<T> vec##N##s;
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#define TYPEDEF_VECTORS(NAME, N) \
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TYPEDEF_VECTOR(NAME, unsigned long long, N, ull)
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#if defined(__GNUC__) || defined(__clang__)
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#define UNNAMED_STRUCT __extension__ struct
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#define UNNAMED_STRUCT __extension__ struct
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#else
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#defien UNNAMED_STRUCT struct
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#endif
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#if CIGUI_DLL
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#define VECTOR_TEMPLATE_INST(N, T) CIGUI_TEMPLATE_INST Vector##N<T>; \
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namespace cig {
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template <typename T>
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union Vector2 {
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UNNAMED_STRUCT {
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T x, y;
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};
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UNNAMED_STRUCT {
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T a, b;
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};
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};
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#define VECTOR_INSTANTIATION(N) \
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VECTOR_TEMPLATE_INST(N, float) \
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VECTOR_TEMPLATE_INST(N, double)\
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VECTOR_TEMPLATE_INST(N, long double) \
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VECTOR_TEMPLATE_INST(N, size_t) \
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VECTOR_TEMPLATE_INST(N, int) \
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VECTOR_TEMPLATE_INST(N, short) \
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VECTOR_TEMPLATE_INST(N, long) \
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VECTOR_TEMPLATE_INST(N, long long) \
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VECTOR_TEMPLATE_INST(N, unsigned int) \
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VECTOR_TEMPLATE_INST(N, unsigned short) \
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VECTOR_TEMPLATE_INST(N, unsigned long) \
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VECTOR_TEMPLATE_INST(N, unsigned long long)
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#else
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#define VECTOR_INSTANTIATION(N)
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#endif
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TYPEDEF_VECTORS(Vector2, 2)
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template <typename T>
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union Vector3 {
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UNNAMED_STRUCT {
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T x, y, z;
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};
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UNNAMED_STRUCT {
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T r, g, b;
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};
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};
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TYPEDEF_VECTORS(Vector3, 3)
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namespace cig
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{
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template <typename T>
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union Vector2
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{
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UNNAMED_STRUCT
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{
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T x, y;
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};
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template <typename T>
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union Vector4 {
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UNNAMED_STRUCT {
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T x, y, z, w;
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};
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UNNAMED_STRUCT {
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T r, g, b, a;
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};
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UNNAMED_STRUCT {
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T left, top, right, bottom;
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};
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};
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TYPEDEF_VECTORS(Vector4, 4)
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UNNAMED_STRUCT
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{
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T a, b;
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};
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};
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TYPEDEF_VECTORS(Vector2, 2)
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template <typename T>
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union Vector3
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{
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UNNAMED_STRUCT
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{
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T x, y, z;
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};
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UNNAMED_STRUCT
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{
|
||||
T r, g, b;
|
||||
};
|
||||
};
|
||||
|
||||
TYPEDEF_VECTORS(Vector3, 3)
|
||||
|
||||
template <typename T>
|
||||
union Vector4
|
||||
{
|
||||
UNNAMED_STRUCT
|
||||
{
|
||||
T x, y, z, w;
|
||||
};
|
||||
|
||||
UNNAMED_STRUCT
|
||||
{
|
||||
T r, g, b, a;
|
||||
};
|
||||
|
||||
UNNAMED_STRUCT
|
||||
{
|
||||
T left, top, right, bottom;
|
||||
};
|
||||
};
|
||||
|
||||
TYPEDEF_VECTORS(Vector4, 4)
|
||||
}
|
||||
|
|
|
@ -1,6 +1,11 @@
|
|||
#pragma once
|
||||
|
||||
#include <cigui/core/View.hpp>
|
||||
#include <SFML/Graphics/Color.hpp>
|
||||
|
||||
namespace sf {
|
||||
class RectangleShape;
|
||||
}
|
||||
|
||||
namespace cig {
|
||||
struct Rectangle : View {
|
||||
|
|
|
@ -1 +1,14 @@
|
|||
|
||||
#include <cigui/core/RenderCall.hpp>
|
||||
#include <sfml/Graphics.hpp>
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
|
||||
namespace cig {
|
||||
RenderCall::RenderCall(const sf::RenderStates& rstates, sf::Drawable* ptr) : drawable(ptr), states(rstates) {
|
||||
if (!drawable) { throw std::runtime_error("RenderCall::RenderCall(): Drawable is null"); }
|
||||
}
|
||||
|
||||
void RenderCall::draw(sf::RenderTarget& target, const sf::RenderStates& rstates) const {
|
||||
target.draw(*drawable, rstates);
|
||||
}
|
||||
}
|
19
src/core/Renderer.cpp
Normal file
19
src/core/Renderer.cpp
Normal file
|
@ -0,0 +1,19 @@
|
|||
#include <cigui/core/Renderer.hpp>
|
||||
|
||||
#include <cigui/core/View.hpp>
|
||||
#include <cigui/core/RenderCall.hpp>
|
||||
#include <sfml/Graphics.hpp>
|
||||
|
||||
namespace cig {
|
||||
Renderer::Renderer(View *_view) : view(_view) { view->draw(); }
|
||||
|
||||
void Renderer::update() const {
|
||||
if (view->update())
|
||||
view->draw();
|
||||
}
|
||||
|
||||
void Renderer::render(sf::RenderTarget &target, const sf::RenderStates &states) const {
|
||||
auto lambda = [&target, &states](const RenderCall &renderCall) { renderCall.draw(target, states); };
|
||||
view->renderCalls().iterate(lambda);
|
||||
}
|
||||
}
|
29
src/core/View.cpp
Normal file
29
src/core/View.cpp
Normal file
|
@ -0,0 +1,29 @@
|
|||
#include <cigui/core/View.hpp>
|
||||
|
||||
#include <cigui/core/RenderCall.hpp>
|
||||
|
||||
namespace cig {
|
||||
const List<RenderCall>& View::renderCalls() const
|
||||
{
|
||||
return m_RenderCalls;
|
||||
}
|
||||
|
||||
void View::draw() {
|
||||
if (!m_RenderCalls.empty()) {
|
||||
m_RenderCalls.clear();
|
||||
}
|
||||
content = std::unique_ptr<View>(body());
|
||||
if (!content) {
|
||||
return;
|
||||
}
|
||||
content->draw();
|
||||
auto &contentRenderCalls = content->renderCalls();
|
||||
m_RenderCalls.expand(contentRenderCalls);
|
||||
}
|
||||
|
||||
bool View::update() {
|
||||
if (content)
|
||||
return content->update();
|
||||
return false;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue