cigui/cigus.hpp

232 lines
4.1 KiB
C++

#pragma once
#include <vector>
#include <SFML/Graphics.hpp>
#include <nlohmann/json.hpp>
#include <spdlog/spdlog.h>
namespace cigus {
using json = nlohmann::json;
template<typename T> class Ref;
template<typename T> class OriginRef;
template<typename T> class MutRef;
template<typename T> class ConstRef;
template<typename T>
class Ref {
protected:
T *ptr = nullptr;
public:
virtual ~Ref() {}
Ref() = delete;
Ref(const Ref &other) = delete;
Ref(Ref &&other) = delete;
Ref(const OriginRef<T>& ptr) : ptr(ptr.ptr) {
}
Ref(T* ptr) : ptr(ptr)
{
}
virtual bool operator!() const {
return ptr == nullptr;
}
virtual void check() const {
assert(ptr != nullptr || "Dereferencing null pointer");
}
virtual const T &operator*() const {
check();
return *ptr;
}
virtual const T *operator->() const {
check();
return ptr;
}
static Ref Null()
{
return Ref(nullptr);
}
};
template<typename T>
class OriginRef final : public MutRef<T> {
public:
friend class Ref<T>;
template<typename G, typename... Args>
OriginRef(Args... args) : Ref<T>(new G(std::forward<Args>(args)...)) {
}
OriginRef(T* ptr) : MutRef<T>(ptr) {
}
~OriginRef() override {
if (this->ptr != nullptr) {
delete this->ptr;
}
}
[[nodiscard]] MutRef<T> mut() {
return MutRef<T>(this->ptr);
}
[[nodiscard]] ConstRef<T> immute() const {
return ConstRef<T>(this->ptr);
}
};
template<typename T>
class MutRef : public Ref<T> {
protected:
using Ref<T>::ptr;
public:
friend class Ref<T>;
using Ref<T>::check;
using Ref<T>::operator*;
using Ref<T>::operator->;
MutRef(const OriginRef<T>& other) : Ref<T>(other.ptr) {}
MutRef(T* ptr) : Ref<T>(ptr) {}
MutRef(const MutRef &other) : Ref<T>(other.ptr) {
}
MutRef(MutRef &&other) noexcept : Ref<T>(other.ptr) {
}
MutRef &operator=(MutRef &&other) noexcept {
if (this->ptr != other.ptr) {
ptr = other.ptr;
}
return *this;
}
T &operator*() {
check();
return *ptr;
}
T *operator->() {
check();
return ptr;
}
};
template<typename T>
class ConstRef : public Ref<T>
{
protected:
using Ref<T>::ptr;
using Ref<T>::check;
public:
friend class Ref<T>;
ConstRef(const OriginRef<T> other) : Ref<T>(other.ptr) {
}
ConstRef(const MutRef<T> other) : Ref<T>(other.ptr) {
}
};
template<typename T>
class NullRef
{
public:
friend class Ref<T>;
NullRef(const NullRef &other) = delete;
NullRef(NullRef &&other) = delete;
NullRef &operator=(NullRef &&other) = delete;
NullRef() : Ref<T>(nullptr) {
}
T *ptr = nullptr;
bool operator!() const {
return false;
}
};
}
namespace cigus::UI {
class RenderCall {
OriginRef<sf::Drawable> drawable;
sf::RenderStates states;
public:
explicit RenderCall(const sf::RenderStates& states, sf::Drawable *ptr) : drawable(ptr), states(states) {
drawable.check();
}
void draw(sf::RenderTarget &target, const sf::RenderStates &states) const {
target.draw(*drawable, states);
}
MutRef<sf::Drawable> operator->() {
drawable.check();
return drawable.mut();
}
};
class View {
std::vector<RenderCall> m_RenderCalls;
protected:
void Rectangle(const float x, const float y, sf::Color color = sf::Color::White) {
auto shape = new sf::RectangleShape(sf::Vector2f(x, y));
shape->setFillColor(color);
m_RenderCalls.emplace_back(sf::RenderStates(), shape);
}
public:
virtual ~View() = default;
[[nodiscard]] const std::vector<RenderCall> &renderCalls() const {
return m_RenderCalls;
}
virtual bool update()
{
return false;
}
void draw() {
if (!m_RenderCalls.empty())
{
m_RenderCalls.clear();
}
body();
}
virtual void body() = 0;
};
class Renderer {
public:
explicit Renderer(const MutRef<View> &_view) : view(_view) { view->body(); }
MutRef<View> view;
void update() {
if (view->update())
view->draw();
}
void render(sf::RenderTarget &target, const sf::RenderStates &states) const {
for (const auto &renderCall: view->renderCalls()) {
renderCall.draw(target, states);
}
}
};
}