Improving UI

This commit is contained in:
n0ffie 2025-01-11 04:16:20 +01:00
parent b156a9c1ef
commit 96aae4e50d
3 changed files with 15 additions and 8 deletions

View file

@ -41,14 +41,14 @@ void Sortiva::draw()
{
Vector2 margin = {
.x = m_Width * 0.01f,
.y = m_Height * 0.01f
.y = 70
};
DrawRectangleV(margin, { m_Width - 2 * margin.x, m_Height - 2 * margin.y }, { 60, 60, 60, 255 });
margin = {
.x = m_Width * 0.02f,
.y = m_Height * 0.02f
.y = 80
};
Rectangle plane = {
@ -60,7 +60,7 @@ void Sortiva::draw()
if (m_Steps->empty())
{
static const char* msg = "Select and run a Sorting algorithm";
static const char* msg = "Press \"Run\" to start a sorting";
static int width = MeasureText(msg, 20);
DrawText(msg, plane.x + plane.width / 2 - width / 2, plane.y + plane.height / 2 - 10, 20, { 245, 245, 245, 255 });
return;

View file

@ -14,15 +14,20 @@ void Sortiva::draw_overlay()
//
//if (edit_mode) GuiLock();
if (GuiButton({ 450, 20, 100, 40 }, "Run"))
if (GuiButton({ 20, 15, 100, 40 }, "Run"))
{
setup();
m_SortingFinished = false;
}
if (GuiButton({ 200, 20, 100, 40 }, "Pause"))
if (GuiButton({ 140, 15, 100, 40 }, m_SortingFinished ? "Continue" : "Pause"))
{
if (m_SortingFinished && m_Steps->empty()) return;
if (!m_SortingFinished || !m_Steps->empty()) {
m_SortingFinished = !m_SortingFinished;
}
}
if (GuiButton({ 20, static_cast<float>(GetScreenHeight()) - 15 - 40, 100, 40 }, "Reset"))
{
m_Steps->clear();
}
}

View file

@ -24,6 +24,8 @@ Sortiva::Sortiva() : m_Ticker(std::chrono::seconds(1))
SetWindowState(ConfigFlags::FLAG_WINDOW_RESIZABLE | ConfigFlags::FLAG_VSYNC_HINT);
SetTargetFPS(60);
MaximizeWindow();
}
Sortiva::~Sortiva()