Improving UI
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parent
b156a9c1ef
commit
96aae4e50d
3 changed files with 15 additions and 8 deletions
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@ -41,14 +41,14 @@ void Sortiva::draw()
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{
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Vector2 margin = {
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.x = m_Width * 0.01f,
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.y = m_Height * 0.01f
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.y = 70
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};
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DrawRectangleV(margin, { m_Width - 2 * margin.x, m_Height - 2 * margin.y }, { 60, 60, 60, 255 });
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margin = {
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.x = m_Width * 0.02f,
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.y = m_Height * 0.02f
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.y = 80
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};
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Rectangle plane = {
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@ -60,7 +60,7 @@ void Sortiva::draw()
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if (m_Steps->empty())
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{
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static const char* msg = "Select and run a Sorting algorithm";
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static const char* msg = "Press \"Run\" to start a sorting";
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static int width = MeasureText(msg, 20);
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DrawText(msg, plane.x + plane.width / 2 - width / 2, plane.y + plane.height / 2 - 10, 20, { 245, 245, 245, 255 });
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return;
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@ -14,15 +14,20 @@ void Sortiva::draw_overlay()
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//
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//if (edit_mode) GuiLock();
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if (GuiButton({ 450, 20, 100, 40 }, "Run"))
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if (GuiButton({ 20, 15, 100, 40 }, "Run"))
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{
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setup();
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m_SortingFinished = false;
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}
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if (GuiButton({ 200, 20, 100, 40 }, "Pause"))
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if (GuiButton({ 140, 15, 100, 40 }, m_SortingFinished ? "Continue" : "Pause"))
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{
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if (m_SortingFinished && m_Steps->empty()) return;
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if (!m_SortingFinished || !m_Steps->empty()) {
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m_SortingFinished = !m_SortingFinished;
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}
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}
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if (GuiButton({ 20, static_cast<float>(GetScreenHeight()) - 15 - 40, 100, 40 }, "Reset"))
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{
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m_Steps->clear();
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}
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}
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@ -24,6 +24,8 @@ Sortiva::Sortiva() : m_Ticker(std::chrono::seconds(1))
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SetWindowState(ConfigFlags::FLAG_WINDOW_RESIZABLE | ConfigFlags::FLAG_VSYNC_HINT);
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SetTargetFPS(60);
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MaximizeWindow();
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}
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Sortiva::~Sortiva()
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@ -74,6 +76,6 @@ void Sortiva::setup()
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for (int i = 1; i <= count; ++i)
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{
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m_Steps->at(m_List.at(i-1) - 1).value = i;
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m_Steps->at(m_List.at(i - 1) - 1).value = i;
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}
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}
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