Code cleanup
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parent
c1eca63f5a
commit
30fe5036d4
7 changed files with 691 additions and 158 deletions
115
src/bytecode.rs
115
src/bytecode.rs
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@ -1,5 +1,4 @@
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use core::fmt::Debug;
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use core::fmt;
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pub struct Bytecode {
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pub code: Box<[u8]>
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@ -14,20 +13,57 @@ impl Bytecode {
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let opcode = self.code[i];
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let (instruction, offset) = match opcode {
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0x00 => (Instruction::NoOperation(), 1),
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0x01 => (Instruction::StoreIntoIntArray(), 1),
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0x02 => (Instruction::PushConstIntM1(), 1),
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0x03 => (Instruction::PushConstInt0(), 1),
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0x04 => (Instruction::PushConstInt1(), 1),
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0x05 => (Instruction::PushConstInt2(), 1),
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0x06 => (Instruction::PushConstInt3(), 1),
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0x07 => (Instruction::PushConstInt4(), 1),
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0x08 => (Instruction::PushConstInt5(), 1),
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0x0E => (Instruction::PushConstDouble0(), 1),
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0x0F => (Instruction::PushConstDouble1(), 1),
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0x11 => (Instruction::LoadShortImmediate((self.code[i+1] as u16) << 8 | self.code[i+2] as u16), 3),
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0x12 => (Instruction::LoadConstant(self.code[i+1]), 2),
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0x14 => (Instruction::LoadConstant64((self.code[i+1] as u16) << 8 | self.code[i+2] as u16), 3),
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0x26 => (Instruction::LoadDouble0(), 1),
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0x27 => (Instruction::LoadDouble1(), 1),
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0x28 => (Instruction::LoadDouble2(), 1),
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0x29 => (Instruction::LoadDouble3(), 1),
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0x2A => (Instruction::LoadReference0(), 1),
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0x2B => (Instruction::LoadReference1(), 1),
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0x2C => (Instruction::LoadReference2(), 1),
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0x2D => (Instruction::LoadReference3(), 1),
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0x4B => (Instruction::StoreReference0(), 1),
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0x4C => (Instruction::StoreReference1(), 1),
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0x4D => (Instruction::StoreReference2(), 1),
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0x4E => (Instruction::StoreReference3(), 1),
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0x57 => (Instruction::Pop(), 1),
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0x59 => (Instruction::Duplicate(), 1),
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0x6D => (Instruction::DivideLong(), 1),
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0x7A => (Instruction::ShiftIntRight(), 1),
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0x80 => (Instruction::OrInt(), 1),
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0xAC => (Instruction::ReturnInt(), 1),
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0xB0 => (Instruction::ReturnReference(), 1),
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0xB1 => (Instruction::ReturnVoid(), 1),
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0xB2 => (Instruction::GetStatic(self.code[i+1], self.code[i+2]), 3),
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0xB4 => (Instruction::GetField(self.code[i+1], self.code[i+2]), 3),
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0xB5 => (Instruction::PutField(self.code[i+1], self.code[i+2]), 3),
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0xB6 => (Instruction::InvokeVirtual(self.code[i+1], self.code[i+2]), 3),
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0xB7 => (Instruction::InvokeSpecial(self.code[i+1], self.code[i+2]), 3),
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0xBB => (Instruction::NewObject(self.code[i+1], self.code[i+2]), 3),
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0xB2 => (Instruction::GetStatic((self.code[i+1] as u16) << 8 | self.code[i+2] as u16), 3),
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0xB3 => (Instruction::PutStatic((self.code[i+1] as u16) << 8 | self.code[i+2] as u16), 3),
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0xB4 => (Instruction::GetField((self.code[i+1] as u16) << 8 | self.code[i+2] as u16), 3),
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0xB5 => (Instruction::PutField((self.code[i+1] as u16) << 8 | self.code[i+2] as u16), 3),
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0xB6 => (Instruction::InvokeVirtual((self.code[i+1] as u16) << 8 | self.code[i+2] as u16), 3),
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0xB7 => (Instruction::InvokeSpecial((self.code[i+1] as u16) << 8 | self.code[i+2] as u16), 3),
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0xBA => (Instruction::InvokeDynamic((self.code[i+1] as u16) << 8 | self.code[i+2] as u16, (self.code[i+3] as u16) << 8 | self.code[i+4] as u16), 5),
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0xBB => (Instruction::NewObject((self.code[i+1] as u16) << 8 | self.code[i+2] as u16), 3),
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_ => (Instruction::Unknown(opcode), 1)
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};
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@ -50,19 +86,56 @@ impl Debug for Bytecode {
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#[derive(Debug)]
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#[repr(u8)]
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pub enum Instruction {
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LoadConstant(u8) = 0x12, // Push from constant pool
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LoadReference0() = 0x2A, // Load local variable reference onto stack
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LoadReference1() = 0x2B, // Load local variable reference onto stack
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LoadReference2() = 0x2C, // Load local variable reference onto stack
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LoadReference3() = 0x2D, // Load local variable reference onto stack
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Duplicate() = 0x59, // duplicate top stack value
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ReturnReference() = 0xB0, // return top-ref from current function
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ReturnVoid() = 0xB1, // return void from function
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GetStatic(u8, u8) = 0xB2, // get static field from class
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GetField(u8, u8) = 0xB4, // get field from class
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PutField(u8, u8) = 0xB5, // set field to a value
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InvokeVirtual(u8, u8) = 0xB6, // invoke function on a class
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InvokeSpecial(u8, u8) = 0xB7, // invoke instance method
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NewObject(u8, u8) = 0xBB, // Create a new object from a constant-pool reference
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NoOperation() = 0x00, // No-Operation
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StoreIntoIntArray() = 0x01, // ..., arrayref, index, value
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PushConstIntM1() = 0x02, // Push -1
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PushConstInt0() = 0x03, // Push 0
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PushConstInt1() = 0x04, // Push 1
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PushConstInt2() = 0x05, // Push 2
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PushConstInt3() = 0x06, // Push 3
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PushConstInt4() = 0x07, // Push 4
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PushConstInt5() = 0x08, // Push 5
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PushConstDouble0() = 0x0E, // Push 0.0
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PushConstDouble1() = 0x0F, // Push 1.0
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LoadShortImmediate(u16) = 0x11, // push immediate short
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LoadConstant(u8) = 0x12, // Push from constant pool
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LoadConstant64(u16) = 0x14, // Push Long or Double from constant pool
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LoadDouble0() = 0x26, // Load local double variable reference onto stack
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LoadDouble1() = 0x27, // Load local double variable reference onto stack
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LoadDouble2() = 0x28, // Load local double variable reference onto stack
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LoadDouble3() = 0x29, // Load local double variable reference onto stack
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LoadReference0() = 0x2A, // Load local reference variable reference onto stack
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LoadReference1() = 0x2B, // Load local reference variable reference onto stack
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LoadReference2() = 0x2C, // Load local reference variable reference onto stack
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LoadReference3() = 0x2D, // Load local reference variable reference onto stack
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StoreReference0() = 0x4B, // store reference into local variable
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StoreReference1() = 0x4C, // store reference into local variable
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StoreReference2() = 0x4D, // store reference into local variable
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StoreReference3() = 0x4E, // store reference into local variable
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Pop() = 0x57, // Pop top stack value
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Duplicate() = 0x59, // duplicate top stack value
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DivideLong() = 0x6D, // long division
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ShiftIntRight() = 0x7a, // shift int
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OrInt() = 0x80, // value, value => or
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ReturnInt() = 0xAC, // return integer from function
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ReturnReference() = 0xB0, // return top-ref from current function
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ReturnVoid() = 0xB1, // return void from function
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GetStatic(u16) = 0xB2, // get static field from class
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PutStatic(u16) = 0xB3, // set static field on class
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GetField(u16) = 0xB4, // get field from class
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PutField(u16) = 0xB5, // set field to a value
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InvokeVirtual(u16) = 0xB6, // invoke function on a class
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InvokeSpecial(u16) = 0xB7, // invoke instance method
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InvokeDynamic(u16, u16) = 0xBA, // invoke dynamic function
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NewObject(u16) = 0xBB, // Create a new object from a constant-pool reference
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Unknown(u8),
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}
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