Type correction and opcode implementations
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parent
c6e4ecec3d
commit
b053461e74
5 changed files with 307 additions and 148 deletions
242
src/bytecode.rs
242
src/bytecode.rs
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@ -25,12 +25,16 @@ impl Bytecode {
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0x0E => (Instruction::PushConstDouble0(), 1),
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0x0F => (Instruction::PushConstDouble1(), 1),
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0x10 => (Instruction::LoadByteImmediate(self.bytes[offset+1]), 2),
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0x11 => (Instruction::LoadShortImmediate((self.bytes[offset+1] as u16) << 8 | self.bytes[offset+2] as u16), 3),
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0x10 => (Instruction::LoadByteImmediate(i8::from_be_bytes([self.bytes[offset+1]])), 2),
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0x11 => {
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let bytes = [self.bytes[offset+1], self.bytes[offset+2]];
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(Instruction::LoadShortImmediate(i16::from_be_bytes(bytes)), 3)
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}
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0x12 => (Instruction::LoadConstant(self.bytes[offset+1]), 2),
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0x13 => (Instruction::LoadCostantWide((self.bytes[offset+1] as u16) << 8 | self.bytes[offset+2] as u16), 3),
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0x14 => (Instruction::LoadConstant64((self.bytes[offset+1] as u16) << 8 | self.bytes[offset+2] as u16), 3),
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0x19 => (Instruction::LoadLocalReference(self.bytes[offset+1]), 2),
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0x1A => (Instruction::LoadLocalInt0(), 1),
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0x1B => (Instruction::LoadLocalInt1(), 1),
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0x1C => (Instruction::LoadLocalInt2(), 1),
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@ -51,17 +55,19 @@ impl Bytecode {
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0x32 => (Instruction::ArrayElement(), 1),
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0x33 => (Instruction::LoadFromBArray(), 1),
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0x36 => (Instruction::StoreLocalInt(self.bytes[offset+1]), 2),
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0x3A => (Instruction::StoreLocalReference(self.bytes[offset+1]), 2),
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0x3B => (Instruction::StoreLocalInt0(), 1),
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0x3C => (Instruction::StoreLocalInt1(), 1),
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0x3D => (Instruction::StoreLocalInt2(), 1),
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0x3E => (Instruction::StoreLocalInt3(), 1),
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0x4B => (Instruction::StoreReference0(), 1),
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0x4C => (Instruction::StoreReference1(), 1),
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0x4D => (Instruction::StoreReference2(), 1),
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0x4E => (Instruction::StoreReference3(), 1),
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0x4B => (Instruction::StoreLocalReference0(), 1),
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0x4C => (Instruction::StoreLocalReference1(), 1),
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0x4D => (Instruction::StoreLocalReference2(), 1),
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0x4E => (Instruction::StoreLocalReference3(), 1),
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0x53 => (Instruction::StoreIntoRArray(), 1),
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0x54 => (Instruction::StoreIntoBArray(), 1),
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0x55 => (Instruction::StoreIntoCArray(), 1),
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0x57 => (Instruction::Pop(), 1),
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0x59 => (Instruction::Duplicate(), 1),
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@ -72,7 +78,8 @@ impl Bytecode {
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0x6C => (Instruction::DivideInt(), 1),
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0x6D => (Instruction::DivideLong(), 1),
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0x7A => (Instruction::ShiftIntRight(), 1),
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0x7A => (Instruction::ArithmeticShiftIntRight(), 1),
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0x7C => (Instruction::LogicalShiftIntRight(), 1),
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0x80 => (Instruction::OrInt(), 1),
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0x84 => (Instruction::IncrementLocalInt(self.bytes[offset+1], i8::from_be_bytes([self.bytes[offset+2]])), 3),
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@ -136,13 +143,31 @@ impl Bytecode {
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let bytes = [self.bytes[offset+1], self.bytes[offset+2]];
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(Instruction::BranchReferenceInequality(i16::from_be_bytes(bytes)), 3)
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}
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0xAC => (Instruction::ReturnInt(), 1),
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0xA7 => {
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let bytes = [self.bytes[offset+1], self.bytes[offset+2]];
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(Instruction::BranchAlways(i16::from_be_bytes(bytes)), 3)
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}
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0xAB => {
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let padding = 4 - (offset % 4) - 1;
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let default_bytes = [self.bytes[offset+padding+1], self.bytes[offset+padding+2], self.bytes[offset+padding+3], self.bytes[offset+padding+4]];
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let default = i32::from_be_bytes(default_bytes);
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let npairs_bytes = [self.bytes[offset+padding+5], self.bytes[offset+padding+6], self.bytes[offset+padding+7], self.bytes[offset+padding+8]];
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let npairs = i32::from_be_bytes(npairs_bytes);
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let mut pairs_vec = Vec::with_capacity(npairs as usize);
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for i in 0..npairs as usize {
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let match_bytes = [self.bytes[offset+padding+8*(1+i)+1], self.bytes[offset+padding+8*(1+i)+2], self.bytes[offset+padding+8*(1+i)+3], self.bytes[offset+padding+8*(1+i)+4]];
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let offset_bytes = [self.bytes[offset+padding+8*(1+i)+5], self.bytes[offset+padding+8*(1+i)+6], self.bytes[offset+padding+8*(1+i)+7], self.bytes[offset+padding+8*(1+i)+8]];
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pairs_vec.push((i32::from_be_bytes(match_bytes), i32::from_be_bytes(offset_bytes)));
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}
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(Instruction::LookupSwitch(default, pairs_vec.into()), 1 + padding + 4 + 4 + npairs as usize * 8)
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}
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0xAC => (Instruction::ReturnInt(), 1),
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0xB0 => (Instruction::ReturnReference(), 1),
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0xB1 => (Instruction::ReturnVoid(), 1),
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0xB2 => (Instruction::GetStatic((self.bytes[offset+1] as u16) << 8 | self.bytes[offset+2] as u16), 3),
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@ -202,115 +227,120 @@ impl Debug for Bytecode {
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#[derive(Debug)]
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#[repr(u8)]
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pub enum Instruction {
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NoOperation() = 0x00, // No-Operation
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PushNull() = 0x01, // ..., arrayref, index, value
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PushConstIntM1() = 0x02, // Push -1
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PushConstInt0() = 0x03, // Push 0
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PushConstInt1() = 0x04, // Push 1
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PushConstInt2() = 0x05, // Push 2
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PushConstInt3() = 0x06, // Push 3
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PushConstInt4() = 0x07, // Push 4
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PushConstInt5() = 0x08, // Push 5
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PushConstFloat0() = 0x0B, // Push 0.0f
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PushConstFloat1() = 0x0C, // Push 1.0f
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PushConstFloat2() = 0x0D, // Push 2.0f
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PushConstDouble0() = 0x0E, // Push 0.0
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PushConstDouble1() = 0x0F, // Push 1.0
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NoOperation() = 0x00, // No-Operation
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PushNull() = 0x01, // ..., arrayref, index, value
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PushConstIntM1() = 0x02, // Push -1
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PushConstInt0() = 0x03, // Push 0
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PushConstInt1() = 0x04, // Push 1
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PushConstInt2() = 0x05, // Push 2
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PushConstInt3() = 0x06, // Push 3
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PushConstInt4() = 0x07, // Push 4
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PushConstInt5() = 0x08, // Push 5
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PushConstFloat0() = 0x0B, // Push 0.0f
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PushConstFloat1() = 0x0C, // Push 1.0f
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PushConstFloat2() = 0x0D, // Push 2.0f
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PushConstDouble0() = 0x0E, // Push 0.0
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PushConstDouble1() = 0x0F, // Push 1.0
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LoadByteImmediate(u8) = 0x10, // push immediate short
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LoadShortImmediate(u16) = 0x11, // push immediate short
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LoadConstant(u8) = 0x12, // Push from constant pool
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LoadCostantWide(u16) = 0x13, // Push from constant pool with wide index, don't load
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// double or long or whatever
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LoadConstant64(u16) = 0x14, // Push Long or Double from constant pool
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LoadLocalInt0() = 0x1A, // Load int from local variable
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LoadLocalInt1() = 0x1B, // Load int from local variable
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LoadLocalInt2() = 0x1C, // Load int from local variable
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LoadLocalInt3() = 0x1D, // Load int from local variable
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LoadByteImmediate(i8) = 0x10, // push immediate short
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LoadShortImmediate(i16) = 0x11, // push immediate short
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LoadConstant(u8) = 0x12, // Push from constant pool
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LoadCostantWide(u16) = 0x13, // Push from constant pool with wide index, don't load
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// double or long or whatever
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LoadConstant64(u16) = 0x14, // Push Long or Double from constant pool
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LoadLocalReference(u8) = 0x19, // Load reference from indexed local variable
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LoadLocalInt0() = 0x1A, // Load int from local variable
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LoadLocalInt1() = 0x1B, // Load int from local variable
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LoadLocalInt2() = 0x1C, // Load int from local variable
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LoadLocalInt3() = 0x1D, // Load int from local variable
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LoadLocalFloat0() = 0x22, // Load local double variable reference onto stack
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LoadLocalFloat1() = 0x23, // Load local double variable reference onto stack
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LoadLocalFloat2() = 0x24, // Load local double variable reference onto stack
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LoadLocalFloat3() = 0x25, // Load local double variable reference onto stack
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LoadLocalDouble0() = 0x26, // Load local double variable reference onto stack
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LoadLocalDouble1() = 0x27, // Load local double variable reference onto stack
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LoadLocalDouble2() = 0x28, // Load local double variable reference onto stack
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LoadLocalDouble3() = 0x29, // Load local double variable reference onto stack
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LoadLocalReference0() = 0x2A, // Load local reference variable reference onto stack
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LoadLocalReference1() = 0x2B, // Load local reference variable reference onto stack
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LoadLocalReference2() = 0x2C, // Load local reference variable reference onto stack
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LoadLocalReference3() = 0x2D, // Load local reference variable reference onto stack
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LoadLocalFloat0() = 0x22, // Load local double variable reference onto stack
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LoadLocalFloat1() = 0x23, // Load local double variable reference onto stack
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LoadLocalFloat2() = 0x24, // Load local double variable reference onto stack
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LoadLocalFloat3() = 0x25, // Load local double variable reference onto stack
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LoadLocalDouble0() = 0x26, // Load local double variable reference onto stack
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LoadLocalDouble1() = 0x27, // Load local double variable reference onto stack
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LoadLocalDouble2() = 0x28, // Load local double variable reference onto stack
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LoadLocalDouble3() = 0x29, // Load local double variable reference onto stack
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LoadLocalReference0() = 0x2A, // Load local reference variable reference onto stack
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LoadLocalReference1() = 0x2B, // Load local reference variable reference onto stack
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LoadLocalReference2() = 0x2C, // Load local reference variable reference onto stack
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LoadLocalReference3() = 0x2D, // Load local reference variable reference onto stack
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ArrayElement() = 0x32, // load element from array
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LoadFromBArray() = 0x33, // store into byte array
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StoreLocalInt(u8) = 0x36, // store into indexed local variable
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StoreLocalInt0() = 0x3B, // store int into local variable
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StoreLocalInt1() = 0x3C, // store int into local variable
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StoreLocalInt2() = 0x3D, // store int into local variable
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StoreLocalInt3() = 0x3E, // store int into local variable
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StoreReference0() = 0x4B, // store reference into local variable
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StoreReference1() = 0x4C, // store reference into local variable
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StoreReference2() = 0x4D, // store reference into local variable
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StoreReference3() = 0x4E, // store reference into local variable
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ArrayElement() = 0x32, // load element from array
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LoadFromBArray() = 0x33, // store into byte array
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StoreLocalInt(u8) = 0x36, // store into indexed local variable
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StoreLocalReference(u8) = 0x3A, // store into indexed local variable
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StoreLocalInt0() = 0x3B, // store int into local variable
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StoreLocalInt1() = 0x3C, // store int into local variable
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StoreLocalInt2() = 0x3D, // store int into local variable
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StoreLocalInt3() = 0x3E, // store int into local variable
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StoreLocalReference0() = 0x4B, // store reference into local variable
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StoreLocalReference1() = 0x4C, // store reference into local variable
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StoreLocalReference2() = 0x4D, // store reference into local variable
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StoreLocalReference3() = 0x4E, // store reference into local variable
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StoreIntoRArray() = 0x53, // store value into reference array
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StoreIntoBArray() = 0x54, // store value into byte or boolean array
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Pop() = 0x57, // Pop top stack value
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Duplicate() = 0x59, // duplicate top stack value
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StoreIntoRArray() = 0x53, // store value into reference array
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StoreIntoBArray() = 0x54, // store value into byte or boolean array
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StoreIntoCArray() = 0x55, // store value into char array
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Pop() = 0x57, // Pop top stack value
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Duplicate() = 0x59, // duplicate top stack value
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AddInt() = 0x60, // int addition
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SubtractInt() = 0x64, // int subtraction
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MultiplyInt() = 0x68, // int multiplication
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DivideInt() = 0x6C, // integer division, round toward zero and more rules
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DivideLong() = 0x6D, // long division
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AddInt() = 0x60, // int addition
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SubtractInt() = 0x64, // int subtraction
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MultiplyInt() = 0x68, // int multiplication
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DivideInt() = 0x6C, // integer division, round toward zero and more rules
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DivideLong() = 0x6D, // long division
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ShiftIntRight() = 0x7a, // shift int
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ArithmeticShiftIntRight() = 0x7A, // shift int
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LogicalShiftIntRight() = 0x7C, // shift int right with zero extension
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OrInt() = 0x80, // value, value => or
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IncrementLocalInt(u8, i8) = 0x84, // increment local variable by constant i8
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OrInt() = 0x80, // value, value => or
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IncrementLocalInt(u8, i8) = 0x84, // increment local variable by constant i8
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CompareFloatL() = 0x95, // compare float, push -1 if one is NaN
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CompareFloatG() = 0x96, // compare float, push 1 if one is NaN
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BranchZero(i16) = 0x99, // branch if value == 0
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BranchNonZero(i16) = 0x9A, // branch if value != 0
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BranchNegative(i16) = 0x9B, // branch if value < 0
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BranchNonNegative(i16) = 0x9C, // branch if value <= 0
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BranchPositive(i16) = 0x9D, // branch if value > 0
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BranchNonPositive(i16) = 0x9E, // branch if value >= 0
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CompareFloatL() = 0x95, // compare float, push -1 if one is NaN
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CompareFloatG() = 0x96, // compare float, push 1 if one is NaN
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BranchZero(i16) = 0x99, // branch if value == 0
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BranchNonZero(i16) = 0x9A, // branch if value != 0
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BranchNegative(i16) = 0x9B, // branch if value < 0
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BranchNonNegative(i16) = 0x9C, // branch if value <= 0
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BranchPositive(i16) = 0x9D, // branch if value > 0
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BranchNonPositive(i16) = 0x9E, // branch if value >= 0
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BranchIntEquality(i16) = 0x9F,
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BranchIntInequality(i16) = 0xA0,
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BranchIntLessThan(i16) = 0xA1,
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BranchIntGreaterEquals(i16) = 0xA2,
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BranchIntGreaterThan(i16) = 0xA3,
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BranchIntLessEquals(i16) = 0xA4,
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BranchReferenceEquality(i16) = 0xA5,
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BranchReferenceInequality(i16) = 0xA6,
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BranchIntEquality(i16) = 0x9F,
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BranchIntInequality(i16) = 0xA0,
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BranchIntLessThan(i16) = 0xA1,
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BranchIntGreaterEquals(i16) = 0xA2,
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BranchIntGreaterThan(i16) = 0xA3,
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BranchIntLessEquals(i16) = 0xA4,
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BranchReferenceEquality(i16) = 0xA5,
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BranchReferenceInequality(i16) = 0xA6,
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BranchAlways(i16) = 0xA7, // branch if true
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ReturnInt() = 0xAC, // return integer from function
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BranchAlways(i16) = 0xA7, // branch if true
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LookupSwitch(i32, Box<[(i32, i32)]>) = 0xAB, // offset based on switch value
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ReturnInt() = 0xAC, // return integer from function
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ReturnReference() = 0xB0, // return top-ref from current function
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ReturnVoid() = 0xB1, // return void from function
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GetStatic(u16) = 0xB2, // get static field from class
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PutStatic(u16) = 0xB3, // set static field on class
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GetField(u16) = 0xB4, // get field from class
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PutField(u16) = 0xB5, // set field to a value
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InvokeVirtual(u16) = 0xB6, // invoke function on a class
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InvokeSpecial(u16) = 0xB7, // invoke instance method
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InvokeStatic(u16) = 0xB8, // invoke static function
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InvokeDynamic(u16, u16) = 0xBA, // invoke dynamic function
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NewObject(u16) = 0xBB, // Create a new object from a constant-pool class reference
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NewPrimitiveArray(u8) = 0xBC, // make a primitive array
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NewArray(u16) = 0xBD, // Create a new array from a constant-pool component class reference
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ArrayLength() = 0xBE, // Get length from array reference
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ReturnReference() = 0xB0, // return top-ref from current function
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ReturnVoid() = 0xB1, // return void from function
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GetStatic(u16) = 0xB2, // get static field from class
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PutStatic(u16) = 0xB3, // set static field on class
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GetField(u16) = 0xB4, // get field from class
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PutField(u16) = 0xB5, // set field to a value
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InvokeVirtual(u16) = 0xB6, // invoke function on a class
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InvokeSpecial(u16) = 0xB7, // invoke instance method
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InvokeStatic(u16) = 0xB8, // invoke static function
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InvokeDynamic(u16, u16) = 0xBA, // invoke dynamic function
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NewObject(u16) = 0xBB, // Create a new object from a constant-pool class reference
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NewPrimitiveArray(u8) = 0xBC, // make a primitive array
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NewArray(u16) = 0xBD, // Create a new array from a constant-pool component class reference
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ArrayLength() = 0xBE, // Get length from array reference
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CheckCast(u16) = 0xC0, // throw exception on fail
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InstanceOf(u16) = 0xC1, // push integer result for success
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EnterMonitor() = 0xC2, // enter the synchronization monitor of an object
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ExitMonitor() = 0xC3, // exit the synchronization monitor of an object
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BranchNull(i16) = 0xC6, // branch if Null
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BranchNonNull(i16) = 0xC7, // branch if Null
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CheckCast(u16) = 0xC0, // throw exception on fail
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InstanceOf(u16) = 0xC1, // push integer result for success
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EnterMonitor() = 0xC2, // enter the synchronization monitor of an object
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ExitMonitor() = 0xC3, // exit the synchronization monitor of an object
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BranchNull(i16) = 0xC6, // branch if Null
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BranchNonNull(i16) = 0xC7, // branch if Null
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Unknown(u8),
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}
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